Here you can find details of some of the games I have worked on previously.
I worked on a variety of backend systems for this title that provide user account services and more in dotnet, powershell and typescript.
I helped write some tools for some of the vehicle animations alongside the artists on this title. I achieved this mostly with Python. It was quite fun to play around with the artist’s amazing work and the old style vehicles of the WW1 era.
On this game I worked with the UI team - primarily working on UI scripting with an in-house visual scripting language. I also made a few small tweaks to game code in C++.
I helped to write several automation tests on this title for blackbox testing, via C#. I helped build and install the automation test farm for Visceral Games over in California. During this project I designed a small plugin for our in house telemetry website that logged which pages readers were looking at the most so we could prioritise development time more effectively.
I helped to write most of the automation tests on this title for blackbox testing via C#. I worked on the transition of the testing platform over from Gen 3 consoles (PS3, Xbox 360) to Gen 4 (PS4, Xbox One). I also helped to improve the GUI of the desktop version of the tool adding features such as tabs and console logs.