Edwin Jones
Portfolio Website

About this website

Welcome to my online portfolio! On this website you can find out more about me and my work, as well as view and download samples of what I have made. I hope you enjoy looking at my efforts.

Who I am


Name: Edwin Jones

Age: 31

Location: Surrey/Sussex



Hi there! My name is Edwin, and I'm a professional software engineer with experience in C++, C#, Python, HTML, Javascript, Flash, CSS, SQL, XML and many more acronyms that are too numerous to fit onto one page. I love to code, build and design - be it for a website, a game or desktop program but I have many other hobbies, skills and interests which I need to keep track of and showcase. I built this site from scratch in ASP.NET to do just that.

I studied MSc Multimedia Games Engineering at Nottingham Trent University and received a Distinction. I have previously spent my years writing for websites such as Xboxic and Parental Guidance, the latter of which I co-founded. I also have experience presenting live TV shows on the now defunct Game Network show Game Guru. I currently work as software engineer at Criterion Games, however before that I worked as a software engineer for Premier Tax Free and for Computer Care.

I had my success at university. My team and I came second 2010's X48 XNA coding competition in Huddersfield with our game "Gigas" and I have already produced my own 3D game which you can look at on the games segment of this website. You can read the EDGE magazine article about it here. I'm mentioned by name on page three. (You can find more details about the game in the modelling section of the website.) I was even Vice-President and then the President of the society I co-founded at Nottingham Trent University, the NTU Development Society as well as one of the chief contributors to their XNA Wiki. I also spent a short time working at the independent game developer NerfGames in Nottingham in 2010.

My work did not go unnoticed as I have been interviewed in Platform (the student magazine of NTU) about my role in the NTU Dev Soc. You can read a guest opinion piece on my work and reasons for going to NTU here. It's been a long and hard road from university to the games industry, but it has very much been worth it and I have met some amazing people on the way. Titles I've contributed to so far include Need for Speed Rivals, Battlefield Hardline and Need for Speed (2015). I don't intend to rest on my laurels though and I hope you will check future EA titles for my name in the credits!

I have samples of my work all over this site so feel free to look around. More things will be added as I build, tinker and learn. If you want more work, or perhaps just a higher resolution/different format of the work already presented please drop me an e-mail and I will be happy to oblige. I'm also happy to dicuss how I achieved things from a technical standpoint with anybody who wants to know. I tend ramble on at length on issues both personal and professional as I am a prolific writer, so please visit my rants page to check some of my writing out.

(PS: I’ve had a few requests for some video of me on Game Guru, so here is a video of me in 2005 reviewing Perfect Dark Zero just after the launch of the Xbox 360. Enjoy!)

Tell a Friend